Add tank catalog with USDZ models and tank selection

Introduce TankDefinition/TankCatalog loaded from Tanks.json, bundle the
Drachengas USDZ tank models, add tank selection and preview views, and
update the AR experience, editor and project views to use the catalog.
Includes tests for catalog loading and model selection.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Dennis Nemec
2026-09-26 19:12:39 +02:00
parent 992bb32025
commit b8536d4182
63 changed files with 2317 additions and 188 deletions

View File

@ -14,21 +14,22 @@ struct TankManipulationPanel: View {
let controller: ARSessionController
var body: some View {
VStack(spacing: 14) {
HStack {
Text("Tank anpassen")
.font(.headline)
Spacer()
Button {
controller.deselectTank()
} label: {
Image(systemName: "xmark.circle.fill")
.font(.title2)
.foregroundStyle(.secondary)
}
.buttonStyle(.plain)
.accessibilityLabel("Schließen")
Group {
if controller.isUndergroundTank {
splitPanel
} else {
standardPanel
}
}
.padding()
.background(.ultraThinMaterial, in: .rect(cornerRadius: 16))
.fixedSize(horizontal: false, vertical: true)
}
private var standardPanel: some View {
VStack(spacing: 14) {
dismissHandle
panelTitle
HStack(alignment: .center, spacing: 24) {
heightGroup
@ -36,13 +37,111 @@ struct TankManipulationPanel: View {
rotateGroup
}
actionButtons
}
}
private var splitPanel: some View {
VStack(spacing: 14) {
dismissHandle
HStack(alignment: .top, spacing: 0) {
VStack(spacing: 24) {
panelTitle
HStack(alignment: .bottom, spacing: 24) {
heightGroup
moveGroup
rotateGroup
}
}
.frame(maxWidth: .infinity)
.padding(.horizontal, 12)
Divider()
VStack(spacing: 8) {
Toggle(
"Grube anzeigen",
isOn: Binding(
get: { controller.showsPit },
set: { controller.setShowsPit($0) }
)
)
.toggleStyle(.switch)
transparencyControl
.disabled(controller.showsPit)
Spacer(minLength: 0)
actionButtons
.frame(maxWidth: .infinity, alignment: .leading)
}
.frame(maxWidth: .infinity)
.padding(.horizontal, 12)
}
}
.padding(.bottom, 10)
}
private var dismissHandle: some View {
Capsule()
.fill(.secondary.opacity(0.7))
.frame(width: 36, height: 4)
.padding(.vertical, 2)
.contentShape(Rectangle())
.gesture(
DragGesture(minimumDistance: 10)
.onEnded { value in
if value.translation.height > 60 {
controller.deselectTank()
}
}
)
.accessibilityLabel("Zum Schließen nach unten wischen")
}
private var panelTitle: some View {
Text("Tank anpassen")
.font(.headline)
}
private var actionButtons: some View {
HStack(spacing: 10) {
Button("Skalierung zurücksetzen", systemImage: "arrow.counterclockwise") {
controller.resetTankScale()
}
.buttonStyle(.bordered)
Button("Neu platzieren", systemImage: "arrow.up.and.down.and.arrow.left.and.right") {
controller.reposition()
}
.buttonStyle(.bordered)
}
.padding()
.background(.ultraThinMaterial, in: .rect(cornerRadius: 16))
}
private var transparencyControl: some View {
VStack(alignment: .leading, spacing: 4) {
Text("Transparenz unter Boden")
.font(.caption)
.foregroundStyle(.secondary)
Slider(
value: Binding(
get: { controller.undergroundTransparency },
set: { controller.setUndergroundTransparency($0) }
),
in: 0...1
)
HStack {
Text("sichtbar")
Spacer()
Text("transparent")
}
.font(.caption2)
.foregroundStyle(.secondary)
}
.frame(minWidth: 180)
}
// MARK: - Gruppen
@ -79,7 +178,7 @@ struct TankManipulationPanel: View {
}
private func controlGroup<Content: View>(title: String, @ViewBuilder content: () -> Content) -> some View {
VStack(spacing: 8) {
VStack(spacing: 10) {
content()
Text(title)
.font(.caption)
@ -113,7 +212,7 @@ private struct HoldRepeatButton: View {
var body: some View {
Image(systemName: systemImage)
.font(.title3)
.frame(width: 48, height: 48)
.frame(width: 54, height: 54)
.background(.ultraThinMaterial, in: .circle)
.contentShape(.circle)
.gesture(